To many symbol files – Will submit be rejected?

Hi,

 

The question is:  Will an upload with this message be rejected when/if I submit it for release?


I have search and tried a lot for many days, I need some more ideas to find a solution.


The problem is I get this message in a mail after an upload.

 

     Too many symbol files – These symbols have no corresponding slice in any binary [38D2D345-A6CE-3612-9421-91F370E8D603.symbols, C05471C7-0AC2-3C8E-A6E1-83132101B852.symbols]

 

I have turned off bitcode as some suggests without success.

 

My project uses Firebase and Admob, I install it with cocoapods and my Podfile contains

     pod ‘Firebase/Core’

     pod ‘Firebase/Admob’

 

Checking the archive and the dSYM-catalog on my computer with  ‘dwarwdump‘ shows this:

 

dwarfdump –uuid *

UUID: 38D2D345-A6CE-3612-9421-91F370E8D603 (armv7) GoogleToolboxForMac.framework.dSYM/Contents/Resources/DWARF/GoogleToolboxForMac

UUID: 0CE7E5B1-8285-3C99-9AC2-CCFE99765A8A (arm64) GoogleToolboxForMac.framework.dSYM/Contents/Resources/DWARF/GoogleToolboxForMac

UUID: 03151945-42F9-3421-BD33-6390F75FA21B (arm64) SimpleYatzyNP.app.dSYM/Contents/Resources/DWARF/MyApp

UUID: C05471C7-0AC2-3C8E-A6E1-83132101B852 (armv7) nanopb.framework.dSYM/Contents/Resources/DWARF/nanopb

UUID: 6FD9D170-7103-3012-9560-49B6255B9889 (arm64) nanopb.framework.dSYM/Contents/Resources/DWARF/nanopb

 

I have tried to change the build to use arm64 architecture only without success. I still get the armv7-files.

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